![]() We don’t know the details of Sony’s agreement with From Software, but the fact that Sony owns the Bloodborne trademark means it definitely won’t come to Xbox One. It likely did that specifically because it wanted a big, exclusive PS4 game that can hold up its release schedule. In this case, Sony approached From Software. Respawn was working on the game and went to EA about publishing. Now, while this situation isn’t like God of War, where Sony owns the franchise and the developer that makes it (From Software is an independent studio), it also isn’t like Titanfall and developer Respawn Entertainment’s situation with Electronic Arts. But Sony never owned any stake in the Pixeljunk name. Just Curious what you guys think :) Do you think it will follow in the footsteps of a PC Release like the previous Dark. A few of the Pixeljunk games, which Sony originally published and studio Q-Games developed, eventually came to PC. Very few Sony Computer Entertainment-published games have made the jump to PC. A remaster would let the game finally arrive on PC and achieve a steady 60 frames per second, but Jason Schreier claims that the project is a just a dream. Microsoft allows its games to go to PC sometimes, because they are the Windows company.” Bloodborne still stands out as a crown jewel of FromSoftwares Soulslike lineup, even after the release of beloved follow-ups like Dark Souls 3 and Elden Ring. “I cannot remember any first-party Sony or Nintendo exclusives that ever became PC games. “I’m not sure why this is a story,” Wedbush Securities analyst Michael Pachter told GamesBeat. That means it doesn’t matter what From Software wants to do with the game, it’ll have to get permission from Sony to do it. Sony Computer Entertainment claimed the trademark for the term “Bloodborne,” according to the United States Patent and Trademark Office. More importantly, From Software doesn’t own the Bloodborne name. ![]() It made a co-development deal with From Software. And after the success of Dark Souls, Sony Computer Entertainment approached From Software about working together on something new. Put simply, theyre all saying that a Bloodborne release on the PC is definitely happening For those just joining me, Fresh sources are claiming inside knowledge that a Bloodborne port for the PC. But - outside a speculative Amazon listing - no evidence counters Kitao’s claims. Now, Kitao works for Sony, so it’s possible that he doesn’t know From Software’s future plans for Bloodborne. Even so, he might want to rein in some of the speculation as an insider, particularly if he needs to qualify a long statement by saying that he could be wrong in the first place.“Hope you’ll consider buying a PlayStation 4,” Sony Computer Entertainment marketing manager Yasuhiro Kitao said to a fan on Twitter in February. Grubb then admitted in a tweet that when he’s asked about Bloodborne, he can “end up speculating,” and in the moment he forgets that his words “will travel to every corner of From fandom.” McDonald replied back that Grubb shouldn’t worry about it, and it is worth noting that Grubb said that he “could be wrong” about the subject in the original quote. ![]() That said, he thinks “every time someone comes out of the woodwork pretending to have inside information about the subject it’s so cringe.” Bloodborne is slated to be released exclusivley for the PS4, but FromSoft has already made it clear that the PC world is making a large enough wave that. Bloodborne is a game developed by FromSoft, the creators of Demon's Souls and Dark Souls. McDonald also believes that a future Bloodborne project, be it a PC port, PS5 remaster, or a remake/sequel, is likely on its way. Release Bloodborne for the Personalized Computing platform This is a promotion for a petition of the potential port of the game Bloodborne to the PC. In follow-up self-replies, he continues by saying that Japan Studio had a build of the game running on Windows 7, and that he’s seen the code firsthand. He believes that there are “literally zero technical barriers between Bloodborne and a PC/60fps PS5 port/re-release.” In response, McDonald sent a tweet posted above that he doesn’t know where the idea that FromSoftware’s engine is messy or spaghetti came from. Yesterday, we reported that Jeff Grubb suggested it would be difficult for anyone except for FromSoftware to develop a PC port of Bloodborne because the studio “would have to be there with keys in hand to unlock the doors to the part of the code that is a little bit spaghetti and a little bit messed up.” He then says that the port isn’t happening because FromSoftware “is just too busy for that right now.”
0 Comments
Leave a Reply. |